Streaming Microphone Input with the Web Audio API
Real-Time Microphone Transcription with Whisper API
In this lesson, you'll learn how to record audio from your browser in real time and use the OpenAI Whisper API to transcribe it. We'll walk through the full logic from initiating the recording in the browser to returning the transcription from the backend.
What You Will Learn
This lesson will guide you through:
- Setting up the browser to record microphone audio in real time.
- Uploading recorded audio files from the frontend to the backend.
- Processing those files using the OpenAI Whisper API.
- Displaying the transcription result in the browser.
- Cleaning up files after use to manage server storage efficiently.
Each of these steps contributes to building a fluid real-time transcription interface directly from the browser.
Start Recording Audio
We'll start in public/app.js, which handles browser audio recording and the UI.
getUserMedia({ audio: true }): Requests access to the user's microphone using the WebRTC API.MediaRecorder: This browser API lets you capture media streams such as audio or video; here, we use it specifically to record audio.mediaRecorder.ondataavailable: This event is triggered periodically during recording. We push each audio chunk intoaudioChunks, which is an array that will hold all segments of the final recording.- UI updates ensure a clean user experience:
textArea.textContent = ''clears any previous transcriptions.resultPanel.classList.add('hidden')hides the results panel so users don’t see stale output.- Button states are updated to reflect that recording has started.
Stop Recording and Transcribe
- When the user decides to stop recording,
mediaRecorder.stop()halts the recording session. - The
onstopevent triggers once the recording has fully stopped, allowing us to safely process the audio data. - We create a
Blobobject from the collected chunks. This blob acts like a file in memory, with thetypeset to'audio/webm'so that we retain format compatibility when sending to the server.
A Blob (Binary Large Object) represents raw immutable binary data. In this context, the Blob acts like an in-memory file containing all the audio chunks we recorded. The second argument ({ type: 'audio/webm' }) defines the MIME type, helping both the browser and the server interpret the content format. Blobs are commonly used for handling file-like objects, such as media streams or generated documents, in frontend JavaScript.
FormData is a built-in web API that mimics a form submission and is used to build a set of key/value pairs for HTTP requests—especially useful when sending files. In this case, we’re appending the Blob under the key 'audio', which acts like an <input type="file" name="audio"> in an HTML form. The FormData object ensures the request uses the multipart/form-data content type automatically, which is required when sending binary files in HTTP POST requests.
- The audio blob is wrapped in a
FormDataobject, allowing us to send it viamultipart/form-data—a format suitable for file uploads. - We send a POST request to
/recordings/upload, where the server will store our recording. - The response includes the server path to the uploaded file, which we will use for transcription.
- Once the file has been uploaded, we call
/transcribewith the file path. - The backend then processes the file using Whisper API and returns the text.
- The transcription (or a fallback message) is displayed in the text area.
- Errors during the upload or transcription phase are caught and presented via an alert, helping the user debug issues.
