Introduction

Hello, and welcome, code explorer! Today's journey takes us through the intricate paths within a 2-dimensional array, often likened to a game board. Our mission is to identify ideal spots for game piece placement. Does it sound like an adventure? Let's embark!

Task Statement

Visualize a chessboard in the form of a 2D array, where each cell could be marked E for empty or P for a piece. Our quest involves summoning a Go function named FindPositions(). Upon examining this 2D array, this function identifies all the spots where a new piece could be placed so that it can move to another empty cell in one move. The catch is that a piece can move only to an immediately neighboring cell directly above, below, to the left, or to the right, but not diagonally.

Consider this 4x4 board, for instance:

The function should output the following pairs representing positions: (0, 1), (0, 2), (1, 2), (2, 1), (3, 1). This output represents the positions where a new piece can fit perfectly and then be able to move in the next turn.

Solution Building: Step 1

Stepping right into action, we start with an empty positions slice to help us log the sought positions. Understanding the dimensions of our "board" paves the way for defining boundaries in our exploration mission. Now, how does one determine the size of a 2D array in Go? The answer lies in the len function.

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