Last but not least, we have String. String is used to store a sequence of char elements.
There are two types of Strings in Rust.
String literals are immutable and have a type of &str.
On the other hand, a String is by default immutable, but can be made mutable using the mut keyword.
Excellent! You've just explored the basic data types in Rust. You can now handle i32 and f32 for numerical operations, bool for decision-making, char to manage characters, and String to work with textual data.
That's a significant amount of new knowledge! Let's consolidate it through practice. The upcoming exercises are designed to help you apply these concepts. Brace yourself, and get ready to dive deeper into the world of Rust!
