Welcome to our captivating session on refactoring, a powerful tool for tidying up code, much like organizing a messy toy box or finding a faster route to school.
Each line of code is as essential as a brick in a building; clumsy code may result in an unstable structure. Today, we'll focus on enhancing the readability, maintainability, and performance of our code through refactoring.
Let's briefly revisit a few key concepts:
- Code Smells: Indicators that our code needs refactoring, akin to clutter calling for cleanup.
- Refactoring Techniques: We've familiarized ourselves with
Extract Method
,Rename Method
, andSubstitute Algorithm
techniques in earlier lessons, emphasizing the use of TypeScript's type annotations to improve code clarity. - OOP in Refactoring: We've learned how to leverage Object-Oriented Programming principles to enhance our code's structure with the help of TypeScript's robust type system.
- Code Decoupling and Modularization: Methods to make code easier to manage by minimizing dependencies, utilizing TypeScript's powerful module and type systems.
We'll use these concepts as guiding stars as we traverse the cosmos of refactoring.
We'll start by rewriting a complex game score computation function. Let's look at it:
