Welcome to the first lesson of our course on building a short story generation service. In this lesson, we will focus on creating the base prompt, which is a crucial component for guiding the story generation process. A well-structured prompt serves as the foundation for generating creative content, ensuring that the output aligns with the desired theme and style. By the end of this lesson, you will understand how to create and manage a story prompt template, which will be used throughout the course to generate engaging short stories.
Before we dive into creating the base prompt, let's quickly recall some basics of file handling. This will be essential, as we will be working with a text file to store our story prompt template.
To open a file for reading, you can use the open()
function. This function requires the file path and the mode in which you want to open the file. To read a file, you use the 'r'
mode.
Here, file
is a variable that holds a file object, which allows you to interact with the file's contents.
Once you have opened a file, you can read its contents using the read()
method.
After reading the file, it's important to close it to free up system resources.
Alternatively, you can use the with
statement to handle files, which automatically closes the file after the block of code is executed.
The with
statement also helps prevent common issues, such as file descriptor leaks or forgetting to close the file in case an exception occurs midway. It simplifies file handling logic and is a recommended way to manage external resources.
The story prompt template is a text file that outlines the structure and requirements for generating a short story. Let's examine the components of the story_prompt_template.txt
file:
- Role: Defines the perspective of the writer.
- Theme: A placeholder
{user_input}
that will be replaced with the user's input. - Task: Describes the main objective of the story.
- Style Requirements: Language, structure, and length of the story and a placeholder
{tone}
that will be replaced with the user's input. - Output Requirements: List the intended uses for the story.
These components guide the story generation process, ensuring consistency and alignment with the desired output.
Now, let's implement the PromptManager
class, which will manage the loading and formatting of the story prompt template.
Start by defining the PromptManager
class with a docstring to describe its purpose.
- The
load_base_prompt
method attempts to open and read the file specified byfile_path
. If successful, it returns the file's contents. If an error occurs, it prints an error message and returns a default prompt. - The
format_prompt
method callsload_base_prompt
to get the template, then uses theformat
method to replace{user_input}
and{tone}
with the actual user input.
Finally, let's see how to use the PromptManager
class in the main application to generate a formatted prompt.
- Import the
PromptManager
class. - Define a
user_input
string with the desired theme and atone
with the desired tone. - Call
format_prompt
to generate the formatted prompt. - Print the generated prompt to see the result.
Output:
In this lesson, we explored the importance of a structured prompt in guiding the story generation process. We examined the components of the story_prompt_template.txt
file and implemented the PromptManager
class to manage and format the prompt. By integrating the PromptManager
in the main application, we demonstrated how to generate a formatted prompt using user input.
As you move on to the practice exercises, focus on experimenting with different themes and observe how the prompt adapts. This hands-on practice will reinforce the concepts learned and prepare you for more advanced topics in subsequent lessons.
