Behavioral Design Patterns
Behavioral design patterns emphasize communication between objects and the distribution of responsibilities. This course covers patterns like Observer, Strategy, and Command, helping you design systems with flexible interactions, improved maintainability, and better separation of concerns.
Lessons and practices
Running the Strategy Pattern Example in Kotlin
Extend Payment System with Bitcoin Strategy in Kotlin
Fix the Strategy Pattern in a Booking System
Implementing Weather Strategy Pattern in Kotlin
Implementing the Strategy Pattern for Payment Processing
Template Method Pattern in Kotlin
Enhancing Flexibility in Template Method Pattern
Correcting Recipe Sequence with Template Method Pattern
Applying the Template Method Pattern in Document Processing
Creating a Game Level Manager Using the Template Method Pattern
Running the Observer Pattern Implementation in Kotlin
Fix the Observer Pattern Notification Issue
Implement the Observer Pattern for Stock Market Notifications in Kotlin
Implement a Weather Alert System in Kotlin
Creating a Movie Release Notification System Using the Observer Pattern
Running Command Pattern in Kotlin
Enhancing Remote Control with Multiple Devices in Kotlin
Fixing the Command Execution Bug in a Kotlin Remote Control Model
Implementing Command Pattern for Game Character Actions
Implementing Text Editor Commands with the Command Pattern
Running the State Pattern Code in Kotlin
Introducing Yellow Light State to Traffic Light System
Fixing the Music Player Context Execution
Using the State Pattern to Manage Superhero States in Kotlin
Implementing the State Pattern for a TV using Kotlin
Implementing the Command Pattern in a Chat Application
Implementing Strategy Pattern for User Notifications
Implementing the Observer Pattern in Kotlin for a Chat Application
Enhancing a Chat Application with Command Observer and Strategy Patterns in kt
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