Understanding Abstraction in OOP

Hello, fellow coder! Today, we'll decode Ruby's Abstraction principle, a powerful tool in Object-Oriented Programming. Abstraction is our superhero against the seemingly overwhelming complexity, revealing only the necessary details. Are you ready for the fun?

Imagine Abstraction as a superboat, stripping away the complexities and giving you just the essentials to operate effectively. It’s not about understanding all the intricate details; it is about focusing on what truly matters. Consider it this way — to drive a car, you only engage with its external controls while the complex workings beneath remain hidden.

Abstraction in Ruby

In Ruby, objects are defined through classes. Every class serves as a preliminary blueprint for an object. It stipulates both the data (attributes) and their potential behaviors (methods). Similar to a car’s control panel, an object's class provides a user-friendly interface, concealing the complex mechanics within.

For example, when utilizing a Ruby array, you employ methods like push, delete, and sort. You do so without needing to comprehend how Ruby manages the array's memory space. The internal workings are abstracted.

Ruby's Approach to Abstraction

While Ruby does not have built-in abstract classes like some other languages, abstraction can be achieved using modules or by raising exceptions in methods that should be overridden in subclasses.

Consider this simple example:

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