Command-Like Behavior in Ruby Using Procs and Blocks
Introduction to Command-Like Behavior
Welcome to another essential part of our journey into Behavioral Patterns in Ruby programming. In this lesson, we will explore command-like behavior, a technique that is instrumental in promoting flexible and reusable code through Ruby's dynamic features.
You might recall from previous lessons that behavioral design patterns focus on object communication and responsibility distribution within your software. Ruby's command-like behavior encapsulates actions using procs and blocks, allowing users to easily handle queues, requests, and operations in a more fluid and dynamic manner.
What You'll Learn
In this lesson, you will learn how to implement command behavior in Ruby using its dynamic capabilities. We will use modules to define reusable behavior and leverage Ruby's ability to treat methods as first-class objects. Instead of relying on interfaces and concrete classes as in other languages, Ruby allows us to create more fluid and composable solutions.
We will illustrate this with a simple example, starting with a Light class that includes on and off methods, which output messages to the console:
Next, we will define command behavior using Ruby’s Proc and create procs that represent turning the light on and off. These procs can be assigned to a simple RemoteControl class to emulate the command pattern:
